Resident Evil 2 is an upcoming survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, players control rookie police officer Leon S. Kennedy and college student Claire Redfield as they attempt to escape from Raccoon City during a zombie apocalypse. Resident Evil The Darkside Chronicles HD: Arm yourself against the horrors of the city in this sequel to the gun shooting game Umbrella Chronicles. Darkside Chronicles takes place in Resident Evil 2’s Racoon City. It’s September 29, 1998, and the city has turned to hell due to the effects of the T-virus.
Resident Evil: The Umbrella Chronicles - File Location List/FAQ - Resident Evil: The Umbrella Chronicles Memo on the Founding of Umbrella Shoot the far chair at the second right table once both characters enter the second floor dining cart. FILE 2 - Court Order for Transportation When moving up the stairs for the first time, a zombie will meet the characters at the top and stand still. Don't shoot him just yet!
Look directly up and to the left then shoot the furthest light on the left wall. If you miss, then while stepping away from the many leeches in the dining cart, shoot the light above the staircase from the other side of the room - it's very far back but still shootable. FILE 3 - Rebecca Chambers Profile Use the on-screen command to turn right after exiting the room that is jumped to from the top of the train and shoot the light near the door at the end of the corridor.
Dogs will attack here and Billy and Rebecca will not go down the corridor so you must hit it from a distance. FILE 4 - Billy Coen Profile Blast the cabinet on the left before moving down the stairs of the corridor where you have a choice of paths to find this. Shooting the chandelier right before getting to the stairs will expose this also. FILE 5 - Ecliptic Express Notes After moving downstairs, blast the small light above the exit door.
This is the room where many zombies will pop one at a time near the end - the two characters will turn and face each of them individually. FILE 6 - Stinger Notes Shoot the pile of boxes after the two characters run through the corridor of leeches. They automatically make a run through this corridor, so just shoot the boxes once they stop running. FILE 7 - Raccoon Forest Notes In the room that both characters duck into after running into a Leech Man, shoot the books on the left on the top shelf of the bookcase. The characters will look to the left but move the analog to the left as well since they will turn.
FILE 8 - Leech Notes Shoot the far chair near the right wall while fighting the Scorpion boss. Train Derailment 2 Files - FILE 1 - Memo about Billy's Past Once the characters enter the sewer, they will look right then left.
Shoot the light in the top corner near the ceiling when they look to the left. The pair will turn to the right to notice zombies further down the waterway so it can be shot then as well - look for the closest light on the left wall at that time. FILE 2 - James Marcus Profile At the top of the ladder, shoot the candle on the wall to the right of the front door.
FILE 3 - Mimicry Marcus Notes Above the picture of Dr. Marcus, two large statues lie against the wall on the sides of the double doors - shoot the statue on the right and make it break to reveal this. FILE 4 - Eliminator Notes After stepping through the double doors and into the lecture room, shoot the small lamp on the table with the green herb. FILE 5 - Bat Notes After the checkpoint, when the characters enter the small corridor, shoot the bust on the left at the end of the corridor. It's best to wait until the leeches attack from below the side with the bust. FILE 6 - Infected Bat Notes Once both characters finish the Leech Man/Leeches at the door of the study they will turn and look at the elevator - shoot the table with the pen stand while looking down and to the right. Basically, aim and shoot downward then to the right while the characters look toward the elevator.
The desk is extremely close. Train Derailment 3 Files - FILE 1 - Resident Evil 0 Digest While the first crawling zombie crawls toward the characters, look to the right and shoot the big light to the right. FILE 2 - Resident Evil 0 Digest 2 After the turntable stops, zombies will appear from the side of the room as the characters look on. Shoot the light on the ceiling of the elevator corridor where two zombies lurch.
This light is to the left of the green light. FILE 3 - Queen Leech Notes Directly after fighting Marcus (big leech man) the characters will walk through a doorway and this will be inside of a box on the back left shelf. Throw a grenade to the left while entering or, while staring at both shelves with both characters on the elevator, shoot the left box on the right shelf, middle row. This box is the only one on the middle row. Beginnings 1 Files - FILE 1 - Leech Growth Records While Wesker walks down the steps toward the railcart, shoot the red cone that is standing in between the wall and the side of the bottom staircase. This can be obtained at the very end of this mission as well.
FILE 2 - William Birkin Profile Shoot the computer monitor of the computer that points toward the green herb pickup in the Power Room - use the Submachine Gun. FILE 3 - Reclamation Project Notes When Wesker returns to the turntable, he will begin to sprint while backing up to avoid the group of surrounding zombies. Look up on the left wall and shoot the lower right light. Beginnings 2 Files - FILE 1 - Regulations for the Trainees While on the bridge that leads to the Training Facility, shoot the last non-lit light on the left. When Wesker turns around near the Training Facility entrance, the light will be on the right. FILE 2 - Marcus's Diary 1 In the outside portion with the fountain, shoot the light above the door on the opposite side of the area. Eliminators will attack here.
FILE 3 - Zombie Notes Shoot the last light near the ceiling on the left in the Sewage Tunnel. Mansion Incident 1 Files - FILE 1 - Keeper's Diary Once both characters enter the Dining Room, two zombies will attack from the doorway. When the characters look to the right to face a third zombie, shoot the vase on the small table behind the zombie for a First Aid Spray then shoot the table for this file.
A really good way to get this is to play with Chris and allow the zombie to grab him then shake it off - Chris will kick the zombie back into the vase and table breaking both of them. FILE 2 - Jill Valentine Profile As the characters enter the main hall from the Dining Room, shoot the vase on the small table near the stairs as they look for Wesker. FILE 3 - Chris Redfield Profile When the characters first enter The Gallery, shoot the picture below the small light on the opposite side next to the door. FILE 4 - Kenneth J.
Sullivan Profile As the characters dash into the corridor after exiting The Gallery, shoot the painting before they turn down the left hall. FILE 5 - S.T.A.R.S.
Notes Looking at the suits of armor on the left when first entering the armor room, shoot the third armor near the back. FILE 6 - Forest Speyer Profile While fighting the dogs in the corridor outside the armor room, shoot the very back cabinet on the right wall near the door. It is hard to see because the hall is dark near the end. FILE 7 - Arklay Research Facility 'Mansion' Notes Right after shooting Forest, dogs will attack as the characters turn the corner that he came from. Shoot the light on the wall in the back of the dogs. FILE 8 - Cerberus Notes After fighting the dogs mentioned for the 'Arklay Research Facility 'Mansion' Notes', the characters will bust through the door and three crows will attack in the room ahead.
Look on the right wall and shoot the vase lying in the back while the first crow attacks. FILE 9 - Crimson Head Notes When the characters enter the corridor outside of the Library, they will hear a woman yell out 'Nooo!' When they are about to go around the corner near the windows, throw a grenade and it will bust a small statue hanging on the side wall on the left wall as they turn the corner that will contain this file. The statue that contains the file is in an extremely dark portion of the wall near the top just before the left alcove and the characters move by it rather fast so a grenade is highly recommended here. Mansion Incident 2 Files - NOTE: This chapter must be played through twice in order to collect all files since some are along the Guardhouse Path and one is along the Cave Path. FILE 1 - Hunter Notes After moving through the gate and into the floodgate area, shoot the light on the other side of the pool. This can be hit after moving across the drained pool.
FILE 2 - Neptune Notes While walking out to the area across from the waterfall shoot the urn in front of the waterfall while fighting the crawling zombie and other zombie. This is in the left urn. FILE 3 - Wasp Notes While fighting the zombies in front of the waterfall, shoot the right crow statue in the background on the side of the gates to the guardhouse. FILE 4 - Web Spinner Notes When first entering the guardhouse, grab the ammo directly ahead then shoot the first hanging light while the characters move down the right hall. GUARDHOUSE PATH FILE 5 - Black Tiger Notes Shoot the coat rack across from the double doors entrance to the Game Room. The best time to shoot it is after the Crimson Head enters the room - look to the left at that time to see it. GUARDHOUSE PATH FILE 6 - Adder Notes Shoot the light above the typewriter as the characters turn to the left for the first time in the caves.
CAVE PATH FILE 7 - Plant 42 Notes While in the Guest Room, where the dead body lies on the bed, shoot the lamp to the left. This is in the room where the zombie flies through the door shortly before entering. Mansion Incident 3 Files - NOTE: File 3 (Researcher's Letter) and File 8 (Resident Evil Digest 1) can be collected in a different order depending on if you choose the Straight Path or Dark Corridor path in the Main Basement Corridor. It is much easier to choose the Straight Path (aka. Do nothing when the 'Enter' icon pops up) FILE 1 - Wesker Report Extract on the Tyrant Plan After climbing down the ladder, the characters face two zombies, shoot the light on the ceiling. FILE 2 - Mail to the Chief of Security Look to the left and shoot the wooden stepper on the left side of the stretchers once the characters move through the double door after descending the ladder. This can also be shot while fighting the Crimson Head in this area.
He can actually be knocked back into it. FILE 3 - Researcher's Letter When the characters enter the Main Basement Corridor, do not move down the dark corridor. Let the characters move around the corner ahead. Shoot the top small wooden stepper by the left wall near the stretcher once they pass by the left set of shelves.
FILE 4 - Chimera Notes Fully destroy the computer monitor to the right while on the way to the power switch controls. FILE 5 - Brad Vickers Profile Before leaving the engine room, shoot the light above the double doors - this can be hard to hit, so keep shooting. FILE 6 - Tyrant (T-002) Notes Shoot the light on the ceiling in the Corridor Outside Lab after getting off the elevator. FILE 7 - B.O.W.
Notes When the characters enter the lab, quickly shoot the big CPU to the right and this will appear on the side of the destroyed monitor. This is all directly in front of the characters and to the right a bit as they enter. A cutscene plays shortly after this is in view.
FILE 8 - Resident Evil Digest 1 When the characters enter the dark corridor down the right hall, shoot the light at the bottom of the left wall while fighting the Chimera and zombies. FILE 9 - Resident Evil Digest 2 Right as the characters step through the doors of the corridor that lead to the emergency elevator, shoot the second light up above them as they run. The first light cannot be destroyed. The characters will turn back around and fight two Hunters afterward.
It can still be shot then, but I would advise throwing a grenade at that point. Nightmare 1 Files - FILE 1 - Richard Aiken At the end of the hall after fighting the first dog, shoot the right stack of books on the desk while the characters stare at the zombie outside the window. FILE 2 - Edward Dewey Profile Shoot the last light on the left as the characters step toward the ladder at the end of the Cave Tunnel. FILE 3 - Crow Notes While the characters move toward the lift at the Waterfall Area, look to the left to find two pots on the ground. Shoot the back pot for this.
Nightmare 2 Files - FILE 1 - Enrico Marini Profile When the characters step through the first set of double doors (or they may blow them open) after fighting two Hunters, look on the left wall once they turn the corner and shoot the large painting. Both characters will look toward the windows by default. FILE 2 - Sealed Letter to Sergei Vladimir Once the characters enter the first floor main hall, they will check the front doors to find that they are locked.
When they turn, a Hunter and Wasps will attack. Look to the right of the main staircase to barely make out a small round painting on the back right wall. Shoot it then collect the file. This can be shot while the characters move toward the stairs as well.
FILE 3 - Yawn Notes Right before the characters open the double doors to the Library, shoot the painting at the end of the hall. Rebirth 1 Files - FILE 1 - A Letter to Someone At the very beginning of this chapter, shoot the monitor in the back on the right before Wesker turns to face the two Chimeras. FILE 2 - Virus Memo In the Main Basement Corridor, while moving down the left corridor, after choosing the left path, shoot the final light on top of the left wall while moving toward the gate. If the right path is taken, this light can be seen at the very end of the dark corridor.
FILE 3 - Someone's Journal In the First Floor Corridor, shoot the wooden stepper on the stretcher as Wesker runs by it before he opens the double doors that lead to the ladder. This can also be shot while fighting the four Hunters that pursue Wesker afterward. Use the Submachine Gun HP to shoot it. It's very dark near the stretcher making it hard to see the stepper from a distance. This is in the same location as File #2 on the Mansion Incident 3 chapter. Rebirth 2 Files - FILE 1 - Family Picture Once Wesker exits the Armor Room, after grounding Lisa, he will turn the corner to the left and a Hunter will jump at him.
Destroy the first table to the right to find this file. FILE 2 - Trevor Family Notes While fighting the two Hunters in the Dark Corridor after the checkpoint, shoot the large painting on the back wall across from the window and cabinets. FILE 3 - Lisa Trevor Profile In the Gallery, shoot the small painting below the light on the back left wall. The best time to do this is after finishing the second Chimera. Raccoon's Destruction 1 Files - FILE 1 - Jill's Diary Once the characters open the double doors and step forward to the area behind the fuel truck, look for the three red cones behind the group of approaching zombies. Shoot the furthest cone on the left side. FILE 2 - Carlos Oliveira Profile After dealing with some crows perched on a excavator, the characters will move across a bridge.
Shoot the box against the building on the other side of the bridge. FILE 3 - Raccoon City Notes On the street that the characters climb to via the ladder they face some zombies right near a car. Shoot the car and this file will be revealed once they move around the side of the car thanks to the explosion. Its true location is inside of the second blockade piece around the side of the car. FILE 4 - Reporter's Memo Shoot the light that sticks out of the wall at the top of the fourth set of stairs in the building.
A green herb is on the floor across from it. FILE 5 - Dario's Memo On the bottom floor of the building, the characters will square off against three vomiter zombies. Shoot the fire extinguisher in the back of them while moving down the last set of stairs. The fire extinguisher is a silver color and the area is dark so it blends in a bit. FILE 6 - U.B.C.S. Notes Shoot the lower box on the set of boxes to the right while fighting the third group of zombies in the alley behind the building.
This is the last set of zombies before the characters turn and move into the right alleyway. Raccoon's Destruction 2 Files - FILE 1 - Grave Digger Notes Shoot the horizontal light above the restroom door while the characters fight the zombies that move through the doorway of the restroom. A scream will be heard shortly before the characters turn to face these zombies. FILE 2 - Licker Notes After shooting the lone zombie in the restroom, the characters will check the fallen woman's body then turn to face two zombies that move out of the stalls behind them. Destroy the stall door to the left while facing the zombies.
This particular door can only be shot while fighting these two zombies. FILE 3 - Ivy Notes After fighting a group of three Lickers, the characters will open a door and find roaches on the left wall, shoot the first light on the ceiling down the hall. FILE 4 - Large Roach Notes After the second group of roaches attack, the characters will meet two Lickers down a corridor.
Point to the door on the right while fighting them and choose to 'Enter' the Green Room. Shoot the big lunch bag on the far right end of the bench when the characters face two zombies in between the lockers to the right. FILE 5 - Monitor Notes In the staircase room with roaches, shoot the small vertical light on the top portion of the wall in the middle of the staircase. This is on the left wall and it must be shot while the characters are near the top of the staircase. Raccoon's Destruction 3 Files - FILE 1 - Fax from the HQ Near the beginning, when the characters first step into the reception hallway area, they will face three zombies. They will move forward and fight off two more zombies.
Of the two pots against the back wall, shoot the small pot in the far left corner of the back wall while fighting the two zombies. The corner is very dark and this is hard to see, so just aim to the left of the zombies and watch for the cursor to change. This can be shot or retrieved when Nemesis first busts through the ceiling since he will be standing right by it.
FILE 2 - Nemesis T-Type (Pursuer) Notes Shoot the small horizontal light near the floor next to the fallen policeman in the small corridor that the characters enter from the office area. There is a First Aid Spray near this as well. FILE 3 - Resident Evil 3 Digest 1 While the characters fight two Lickers above the stairs to the basement, shoot the cabinet in the dark corner to the right in front of the stairs.
You'll have to turn the camera all the way to the right to barely see it or you can shoot it while in the hall, before the Lickers attack. FILE 4 - Resident Evil 3 Digest 2 After exiting the morgue and fighting two dogs, the characters will continue to move down the basement corridor toward the garage door. Shoot the horizontal light near the floor on the left wall across from the door to the garage before they walk up to the door after turning the left corner. FILE 5 - Barry Burton Profile When the characters turn to the left to fight the second pack of dogs in the garage, shoot the red cone beside the car. The easiest way to get this is to shoot the car at the end of the garage and it will destroy the cone during the explosion.
FILE 6 - Operation Report Facing the doors of the R.P.D. Building, shoot the lamp on the right in front of the entrance doors while out in the courtyard. Shoot this while fighting the three dogs near the entrance or shortly afterwards before the characters start to fight the zombies at the front gate. FILE 7 - R.P.D.
Notes Shoot the computer monitor on the circular counter while fighting the Hunters near the ladder in the First Floor Main Lobby of the R.P.D. FILE 8 - Mail to the Chief After destroying Nemesis' rocket launcher, shoot the paper attached to the top portion of the wall behind the counter in the Save Room that the characters move into. A zombie will appear behind this counter while the characters leave the room. FILE 9 - Brian Irons Profile Shoot the 'Exit' sign above the door after shooting the two Lickers at the end of the Second Floor Corridor. An MRL Ammo pickup is near this door. Death's Door Files - FILE 1 - Ada Wong Profile Destroy the standing sign in front of the Apple Inn entrance as Ada approaches the building after climbing out of the sewers.
FILE 2 - Resident Evil 2 Digest 1 When Ada first steps into the Apple Inn Lobby, shoot the painting on the wall across from her - it has a light above it. FILE 3 - Resident Evil 2 Digest 2 Shoot the blinking exit sign as Ada walks to the top floor of the building. A First Aid Spray is at the top as Ada walks up the stairs.
FILE 4 - G Notes After fighting the many crows on the roof of the building, Ada will approach a ramp that will lead to the boss fight. Find the two barrels directly across from the ramp, on the other side, and destroy the right barrel before, during, or after the boss fight. The file will appear near the left barrel but only the right barrel has to be shot for it to appear.
Fourth Survivor Files - FILE 1 - HUNK Profile After fighting the last set of dogs in the garage, HUNK will turn and look at the door that he just came from. Shoot the red 'Exit' sign above that distant door to reveal this file. FILE 2 - Umbrella Special Forces In the First Floor Corridor that HUNK enters after climbing the basement staircase, he will fight three dogs then eventually turn the right corner up ahead to see a Green Herb on a cabinet. Destroy the cabinet that the Green Herb is on to reveal this file. FILE 3 - Chief's Diary When HUNK runs to the other end of the office and faces off against the group of zombies near the double doors, shoot the stack of two boxes near the left wall on the other side of the door. There is a trashcan near the boxes.
Umbrella's End 1 Files - FILE 1 - Umbrella Russian Branch Notes Once the characters move up the stairs after fighting the horde of zombies at the start, shoot the curved light up above the area where the dogs dash forth from. The light is facing to the right so it doesn't give off that much light. FILE 2 - Talos Project Proposal Choose to go down below when given a choice of paths. When the characters move under the shutter after fighting two crawling zombies, destroy the top right box next to the item pickups. FILE 3 - Umbrella Raccoon City Judgement This is along the path that is down below as well. After moving up under the second shutter, three Chimeras will attack. Once the characters walk up to some stairs, destroy the top box in the stack of boxes in the alcove to the left of the staircase.
FILE 4 - Eradication Operation Notes When the characters 'get surrounded and have to fall back' from the five zombies inside the facility, shoot the wooden crate to the left of the red explosive barrel when they turn to face the five zombies while on the other side. This crate can also be shot while Chris checks the body of his dead comrade, Bronson - it's directly across from the characters at that point. Umbrella's End 2 Files - FILE 1 - Simulated Battle Data After moving out of the Decontamination Room, the characters will enter a small room with items and then eventually a hall. Look for the Umbrella symbol on the floor and shoot the security camera on the right wall nearly above the Umbrella symbol. While stepping away from the door near the Umbrella symbol, the camera is on the right side of the door. FILE 2 - Richard Aiken's Letter While the characters are in the hall, Lickers will begin to bust through the vents on the side of the lower walls.
When the characters turn to the second set of vents that the Lickers bust through, a file will appear near the right vent after a Licker busts through it. FILE 3 - Leon S. Kennedy Profile In the water tank area, choose the right path. After moving through the door, look to the right to see some monitors. Shoot the furthest monitor on the top for this file. FILE 4 - Emergency Orders When the characters exit the laser room, shoot the security camera in the top left corner of the door that they move toward as they turn to the right in the outside hall.
It helps to not shoot the lights on the side walls of the hall to help make this more visible. Umbrella's End 3 Files - FILE 1 - T-A.L.O.S. Notes In the Monitor Room, shoot the stack of videos on the right counter while moving toward the door on the opposite side. The videos are right next to a CPU monitor. FILE 2 - Red Queen Notes After the action cutscene, the characters will walk further into the room where sets of explosive cylinders lie around. When the characters approach the red room with dead bodies, look to the right and shoot the set of three explosive cylinders against the back wall. These are to the left while fighting the single Crimson Head before the checkpoint.
FILE 3 - Sergei Vladimir Profile While in the maze take the following route: 1) At the beginning, go through the left doorway. 2) Go through the right doorway.
3) Go through the left doorway. 4) One way route - just shoot the door to go through it. 5) Go through the right door. 6) One way route - Eliminators will bust through the glass door.
7) Go through the doorway that the characters face. Shoot the black box on the right side of the far wall directly ahead. Just throw a grenade since you most likely want to collect the ammo inside as well. This is on the far side of the Weapon Room.
Dark Legacy 1 Files - FILE 1 - Wesker Report Extract on 'Her' Wesker will fight three Lickers at the beginning of this chapter then turn to the left to fight zombies. Shoot the chandelier in the very back of the corridor and make it fall to see this file. This chandelier can also be shot as Wesker turns to look to the left at the beginning of this stage. FILE 2 - Albert Wesker Profile While Wesker fights the last wave of four Web Spinners, destroy the wooden bench on the back right wall. It is hard to see because the seats block the view of it and it's quite far back. While Wesker moves forward to board the subway train it can be made out a bit better. FILE 3 - U.M.F.-013 Notes Shoot the back light on the right side of the ceiling when Wesker starts out in the train.
FILE 4 - Ivan Notes Shoot the reddish circular light on the left wall of the train (left wall when starting). The light doesn't really glow that much. Dark Legacy 2 Files - FILE 1 - Sergei Monster Notes Shoot the small phone on the counter below the first set of monitor screens that Wesker sees while entering the Monitor Room. FILE 2 - Letter from Sergei to Nicholai When Wesker turns to the left in the Monitor Room, shoot the second red monitor screen from the bottom on the far left on the collection of monitors on the back wall. This can also be shot when Wesker looks at the three zombies back in the Monitor Room while in the Storeroom. FILE 3 - Wesker's Notes on Differing Mutations While Wesker looks off the side of the catwalk after the checkpoint, shoot the closest set of three explosive cylinders next to the catwalk.
This can be shot early while climbing the stairs as well. FILE 4 - Ozwell E. Spencer Profile While Wesker looks off the side of the catwalk while fighting the Lickers on the wall, look to the far left and shoot the set of three explosive cylinders on the bottom floor. FILE 5 - Online Interview with Anti-Umbrella Activist In the Honeycomb Maze B take the following route: 1) Go through the middle doorway. 2) Go through the doorway directly ahead. 3) Go through the left doorway.
4) Go through the doorway directly ahead. 5) Go through the left doorway. Shoot the small box on the back wall (right side) to open a secret compartment in the back wall containing this file and an Anti-Tank Gun Ammo pickup.This document Copyright 2007 - 2008 Kevin Hall (Berserker) Resident Evil: The Umbrella Chronicles Copyright 2007 Capcom Ltd.
.: June 28, 2012 Mode(s), Resident Evil: The Umbrella Chronicles, released in Japan as Biohazard: The Umbrella Chronicles ( バイオハザード アンブレラ・クロニクルズ, Baiohazādo Anburera Kuronikuruzu), is a video game co-developed by and and the 14th installment of the series. The game was released for the on November 13, 2007 in North America; November 15, 2007 in Japan; and on November 30, 2007 in Europe, excluding Germany, where the game is not available due to the refusal of a rating and its subsequent inclusion in the. It was followed. Both Chronicles games are included on the Resident Evil Chronicles HD Collection for the. The game exposes the 's meddling throughout the Resident Evil series through narration from, a former Umbrella Corporation scientist, and hidden documents pertaining to the organization's secret motives and actions. The game is composed of five scenarios that recapitulate the events of, the, and, as well as new material pertaining to the Umbrella Corporation's downfall. Using her taser counterattack The Umbrella Chronicles is an on-rails shooter.
Players follow a pre-set path, shooting enemies and picking up optional weapons and health items, occasionally choosing between multiple paths. Using the analog stick on the Nunchuk, players can look around in a limited manner.
In some cases, the Wii Remote can be used to activate melee weapons against enemies where the camera shifts to a third-person view, or use timed button presses in certain to evade traps and enemy attacks. Each stage is split into individual chapters and contains save checkpoints at the end of each chapter. Stars are obtained at the end of each stage, based on the player's performance, which can be used to upgrade weapons. To unlock some levels and sublevels, the player needs a certain ranking, 'S' being the best.
The amount of destroyed items, obtained objects, files, critical hits and clear time affects this. Upon beating Hunk's '4th Survivor' mission, will be unlocked for the single-player missions. When selecting characters, an option will appear on the screen to select co-op mode. Both players will play as the same character, but each player will have their own aiming reticule. Plot The Umbrella Chronicles encompasses several scenarios, which are based on various plot elements from the series.
The game's first three scenarios, 'Train Derailment', 'The Mansion Incident', and 'Raccoon's Destruction', are set within, or its surrounding area, in 1998. The final scenario, which is based on new material, is set in Russia, taking place in 2003.
The game features nine playable characters from previous Resident Evil games, including,. The game's first scenario, based on the events of, follows STARS operative Rebecca Chambers, and former Marine Billy Coen as they venture through a train that eventually takes them to a derelict training facility. Once within the facility, they discover they are being stalked by, one of the Umbrella Corporation's co-founders and former scientists, who has managed to resurrect himself with the aid of test-subjects. After a confrontation, Marcus mutates into a monstrosity, but is subdued by the duo. Chambers and Coen escape as the facility self-destructs. Another sub-chapter within the scenario traces Wesker's actions, now posing as the leader of STARS' Alpha team, as he attempts to escape the training facility. This chapter also introduces Sergei Vladimir and one of his bodyguard Tyrants, codenamed 'IVAN'.
The game then proceeds to retell the events of the first. The scenario follows Chris Redfield and Jill Valentine, as opposed to the actual Resident Evil game, which features the two splitting up. Redfield and Valentine are forced to battle their way through a mansion full of undead residents before stumbling upon a secret Umbrella Corporation research facility in the mansion's basement.
The two then discover the facility's most powerful creation, a, and destroy it. The scenario features two different sub-chapters, which reveal Chambers' action between Resident Evil Zero and Resident Evil, as well as Wesker's reanimation and escape after his apparent death. The next scenario visits Raccoon City during the events of. Valentine returns to the game, and is paired with mercenary Carlos Oliveira, as they attempt to survive an outbreak of the T-virus.
After defeating several undead citizens, Valentine and Oliveira encounter, an upgraded Tyrant, sent to kill Valentine. They defeat Nemesis and escape Raccoon City before it is destroyed by the United States government in a desperate contingency measure. The scenario also features two sub-chapters, detailing Ada Wong and Hunk's background roles during the main scenario's events. The game's final scenario is composed of new material, which trails Redfield and Valentine as they and other armed anti-bioweapon activists investigate the Umbrella Corporation's final stronghold in Russia.
Now leading a group of armed activists, they storm the stronghold, encountering waves of undead soldiers and mutations. Despite their force sustaining heavy casualties, Redfield and Valentine enter the facility's inner sanctum, only to encounter and destroy the Umbrella Corporation's latest creation, the T-ALOS project. The game's final sub-chapter features Wesker infiltrating the facility in an attempt to recover the Umbrella Corporation's most important files. He is confronted by his long-time nemesis, whom he defeats.
The game's credits reveal that the Umbrella Corporation's secrets have finally been exposed. As a result, the U.S. Government succeeds in its legal action against Umbrella's top officials. Development The game was co-developed by and and produced by Masachika Kawata, who was behind the port of. At 2006, Capcom officially announced that development was already underway for an exclusive Resident Evil game for the Wii and mentioned that it would take advantage of the console's unique controller, giving players a new experience. Members of Capcom's, who created such games as and, were called upon to help develop the game.
A short clip of the game was shown on the event on November 3, 2006, where 2007 was revealed as the release date. On April 6, 2007, the official Japanese website went live containing an official teaser video.
On April 13, 2007, the official Japanese website updated with a second trailer, character profiles and screenshots. A Japan-only release of the game came with a limited edition collector's Biohazard box featuring several items. Christian Svensson, 's senior director of strategic planning and research, stated the game would support 480- and resolution. A trailer was included in the, which shows the mansion from the original game and areas of Raccoon City. At its pre- press conference on July 11, 2007, Nintendo announced that the peripheral will be compatible with the game. The game was initially going to play similarly to Resident Evil 4.
However, in an interview with Famitsu, the game's producer Masachika Kawata revealed the reason for the drastic change in gameplay: according to him, 'Wii users like easiness' and that a Resident Evil 4-style game is 'too complicated' for Wii users to enjoy. Masachika Kawata then elaborated that 'complex operability can be an obstacle for Wii users', and that he purposefully had to 'compromise to a lower difficulty level' and 'reduce enthusiast-only elements'. Release Resident Evil: The Umbrella Chronicles was released in late 2007. An extensive line of was created to promote the release of 's and to expand its storyline. This includes a, several spin-off novels, and an official soundtrack release.
Biohazard: The Umbrella Chronicles Hōkai he no Jokyoku ( バイオハザード アンブレラ・クロニクルズ ~崩壊への序曲~, lit. 'Biohazard Umbrella Chronicles Overture to the Collapse) is a series of two comics published in Akita Shoten's Weekly Shōnen Champion magazine in Japan. The first chapter was released on November 8, 2007, the second on November 15, the same day the game came out in Japan.
Masaru Miyazaki wrote the plot for the manga. The illustrations were done by Naotsugu Matsueda. Its story is based on the game, taking place just before the invasion of the Russian Umbrella facility, using a fictional Russian village-like setting. Protagonists and are drawn into various strange occurrences in the village, which has been completely infected by the T-virus, before finding the sole survivor, a young girl named Anna, and later face off against Wesker. Biohazard: The Umbrella Chronicles SIDE A ( バイオハザード アンブレラ・クロニクルズ SIDE A) and Biohazard: The Umbrella Chronicles SIDE B ( バイオハザード アンブレラ・クロニクルズ SIDE B) written by Osamu Makino are novels based on the events of Resident Evil: The Umbrella Chronicles and direct novelizations of the game. The first one was released in Japan on December 22, 2007.
The second one was published in January 2008. The Resident Evil Shot Blaster is a replacement to the. The gun comes with a detachable Nunchuk holster.
The holster also rotates downward to allow easy reloading for in the game. When the Nunchuk holster is removed the gun becomes something like a pistol. The package also includes a decal that you can put on your which has a picture of characters from the game on it, and a joystick grip which has the logo of the Umbrella Corporation on it. Was composed by and Jun Fukuda from featuring Ada Wong as the cover. A CD with 49 tracks called Biohazard: The Umbrella Chronicles Original Sound Track was released in Japan on December 19.
It was published by and was distributed by Sony Music Distribution for 3150 yen. The soundtrack includes a full-color booklet.
Initially produced items are limited editions with special sleeve cases. Reception Reception Aggregate scores Aggregator Score 75.03% (Wii) 75% (Wii) Review scores Publication Score B+ 7 out of 10 7 out of 10 32 out of 40 8.25 out of 10 (4.25/5) B 7.0 out of 10 7.9 out of 10 The Wii version of The Umbrella Chronicles has received positive scores from critics. Praised its unlockable secrets and satisfying gameplay, adding that 'the only downside to The Umbrella Chronicles is that longevity will be an issue.' Called it 'fantastic overall' and a 'superb entry in the genre,' praising the game for its surprising length and unlockable content, but stated that while the graphics 'look good', they were sometimes 'a step behind' Resident Evil 4 and added that having the game on rails actually makes it scarier, and that it's 'basically a love letter' to fans of the series. Praised the game for having 'amazingly cool' design but complained about the lack of representation from Resident Evil 2 and 4 as well as the gameplay, which they felt was too slow; on the other hand, they called the presentation 'pretty impressive' and stated that 'there’s no denying the fun' they had with it. Praised the easy controls and the look and feel of the game, but criticized the music, stating that 'it undermines the atmosphere,' and that the 'on-rails shooter gameplay can still feel restrictive.
Called it 'a surprisingly meaty experience' and 'an accessible, mostly satisfying shooter' and praised the depth and strategy offered by the gameplay, but complained about difficult headshots and stated that 'it never really amounts to more than its concept'. The Wii version of the game has sold over 1.4 million copies worldwide. Sequel On March 8, 2009, Capcom announced they would have new game announcements on March 12 at the Resident Evil 5 launch party in San Francisco.
A few days earlier, Capcom’s Associate Product Marketing Manager, Matt Dahlgren, said in an interview that 'Nintendo Wii fans will be very happy very soon' when asked about getting more Resident Evil on Wii. On March 11, Famitsu confirmed a sequel for Umbrella Chronicles, titled. The game, like its predecessor, has on-rails gameplay. Bocanegra, Jorge (October 31, 2011). Rely on Horror.
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(November 13, 2007). Resident Evil: The Umbrella Chronicles. Resident Evil 0 Digest 1: Facing certain death, Rebecca was rescued by the prisoner, Billy Coen. Rebecca was still suspicious of Billy but realized that they needed to work together if they wanted to survive the nightmare. Shortly after, the train suddenly started to move. It accelerated and was rapidly approaching dangerous speeds.
To prevent the imminent derailment, the pair engaged the brake. However, it was too late and the train rolled on its side. The two barely managed to escape the wreck.
Nearby was Umbrella’s Management Training Facility. ^ (November 13, 2007). Resident Evil: The Umbrella Chronicles. Resident Evil 0 Digest 2: While monitoring Billy and Rebecca’s progress, they began to sense a presence bent on Umbrella’s destruction and decided to destroy the facility.
The pair eventually met with a reanimated Marcus. He told them the startling story of how he was assassinated 10 years ago. The copied Marcus eventually transformed into Queen Leech while the timer began to run down on a bomb that was set to level the facility. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Albert Wesker: It is time for me to abandon the sinking ship that is Umbrella. (November 13, 2007).
Resident Evil: The Umbrella Chronicles. Albert Wesker: Wesker Here, I will use the ropeway to return to the training facility, and depart from there. (November 13, 2007). Resident Evil: The Umbrella Chronicles.
Resident Evil Digest 1: The survivors – Chris, Jill, Barry and Wesker – resumed the search for Bravo Team, but found that most of them had already been killed by zombies. The mansion was filled with trap doors and strange devices and full of monstrous dogs, crows, spiders and blood-sucking plants.
(November 13, 2007). Resident Evil: The Umbrella Chronicles. Resident Evil Digest 2: They discovered Wesker in the cultivation chamber and learned that he was a traitor. The Tyrant pursued Jill and Chris, while in the background a self-destruction mechanism had been initialized. The pair made contact with Brad, Alpha’s helicopter pilot, and fled to the helipad to escape. (November 13, 2007).
Resident Evil: The Umbrella Chronicles. Rebecca Chambers:After splitting up with Billy, I went to the mansion where Brave Team was rendezvous. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Albert Wesker:The virus that Birkin had created brought me back from the brink of annihilation. I did not have time to enjoy my newfound life. I had something I needed to do.
Time to grab the data and get out. ^ (November 13, 2007). Resident Evil: The Umbrella Chronicles. Resident Evil 3 Digest 1: One of the U.B.C.S. Men was mercenary Carlos Oliveira. Jill and Carlos began to work together to try and escape the hell on earth Raccoon City had become.
A black-coated monster stood between them and their freedom. Nemesis, or the Pursuer, was intent on wiping out every last member of S.T.A.R.S. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Resident Evil 3 Digest 2: In a matter of hours, a missile that had been launched would annihilate all traces of Raccoon City.
(November 13, 2007). Resident Evil: The Umbrella Chronicles. Eradication Notes: They formulated a plan for the complete eradication of the city. In compliance, on October 1st, 1998, the military launched a new type of strategic missile into the heart of the city. Raccoon City, with its 100,000 inhabitants, was forever wiped from the face of the earth. (November 13, 2007). Resident Evil: The Umbrella Chronicles.
Ada Wong: I must escape this town and survive in order to accomplish my objective. (November 13, 2007). Resident Evil: The Umbrella Chronicles.
Hunk I have secured 'G'. I m all that is left of Alpha Team. I am en route to the rendezvous point. ^ (November 13, 2007). Resident Evil: The Umbrella Chronicles. Jill Valentine: There's no time to wait for authorization from the Russian Government. That facility is an Umbrella base.
/ Chris Redfield: Yeah, we can't let them get away with this. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Sergei Vladimir: Introducing the latest Umbrella product line. Codename Talos. A pinnacle of biological weaponry, all controlled by the Red Queen computer. The ultimate weapon.
(November 13, 2007). Resident Evil: The Umbrella Chronicles. Albert Wesker: I will use one pawn to eliminate the other, and emerge with the spoils for myself. (November 13, 2007).
Resident Evil: The Umbrella Chronicles. Albert Wesker: The summation of Umbrella on one disk. This should come in handy. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Sergei Monster Notes: Sergei transformed into this monster after injecting himself with a virus.
The tentacles binding his arms fuse into one large tentacle. At the end of this appendage is a dangerous claw that can be used for movement or attacking. (November 13, 2007). Resident Evil: The Umbrella Chronicles. Umbrella Raccoon City Judgment: After the Raccoon City incident, the U.S. Government issued an order for Umbrella to cease and desist all operations. Resident Evil / The Darkside Chronicles: Talking Evil.
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